/*
 * This file is part of aion-engine <aion-engine.com>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.model.templates.materials;

import javax.xml.bind.Unmarshaller;
import javax.xml.bind.annotation.*;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Set;

@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "MeshList", propOrder = {"meshMaterials"})
public class MeshList {

    @XmlElement(name = "mesh", required = true)
    protected List<MeshMaterial> meshMaterials;

    @XmlAttribute(name = "world_id", required = true)
    protected int worldId;

    @XmlTransient
    Map<String, Integer> materialIdsByPath = new HashMap<String, Integer>();

    @XmlTransient
    Map<Integer, String> pathZones = new HashMap<Integer, String>();

    void afterUnmarshal(Unmarshaller u, Object parent) {
        if (meshMaterials == null)
            return;

        for (MeshMaterial meshMaterial : meshMaterials) {
            materialIdsByPath.put(meshMaterial.path, meshMaterial.materialId);
            pathZones.put(meshMaterial.path.hashCode(), meshMaterial.getZoneName());
            meshMaterial.path = null;
        }

        meshMaterials.clear();
        meshMaterials = null;
    }

    public int getWorldId() {
        return worldId;
    }

    /**
     * Find material ID for the specific mesh
     *
     * @param meshPath Mesh geo path
     * @return 0 if not found
     */
    public int getMeshMaterialId(String meshPath) {
        Integer materialId = materialIdsByPath.get(meshPath);
        if (materialId == null)
            return 0;
        return materialId;
    }

    public Set<String> getMeshPaths() {
        return materialIdsByPath.keySet();
    }

    public String getZoneName(String meshPath) {
        return pathZones.get(meshPath.hashCode());
    }

    public int size() {
        return materialIdsByPath.size();
    }
}
